All aboard the Steem train as we bring in updates from Splinterlands.
Splinterlands is on fire. More than 11 million games were played with cards worth over $4 million. Take a look at one of the most successful crypto games and how Steem has brought it this far.
Splinterlands is a decentralized collectible card game. Similarly to Hearthstone and Magic: the Gathering, players collect various cards to pit them against their opponents. With blockchain technology, players have true ownership of their cards and they can sell them in the in-game market anytime they want.
Average Number of daily players: 3517
Average number of daily users only transacting: 194
Tournament Entrants: 1321 per day/ 853 actual players
Number of ranked matches played: 51,375 per day/ 359,625 for the week. That’s almost 5000 more games per day.
Tournament Prizes Awarded (to date): $88,920!
Average Daily Users: 3711 (players and traders)
Market Volume: 199,434 STEEM traded on the market. (January to date)
Number of Booster packs bought this week: 7028
Orb packs bought this week: 1409
Mystery Potions bought this week: 328
Quest Potions bought this week: 304
Legendary Potions bought this week: 992
Alchemy Potions bought this week: 998
Highlight(s) of the week
Reminder: Follow @splinterlands (not steemmonsters).
- Splinterlands Ethereum Integration is Live + Other DEC Updates!
- Splinterlands Public API Policy & Upcoming Change Note: This post is specifically for third party developers and anyone who uses the Splinterlands public API. It does not involve any player-facing changes.
Card changes/balances/new cards
In case you missed it:
Balance & Development Updates -- Prince Julian’s been nerfed and more.
Rewards Cards nearing the end of their print run
More than 80% printed
- Wood Nymph (92.16%)
- Creeping Ooze (91.77%)
- Phantom Soldier
- Silvershield Archer
- Goblin Mech
- Imp Bowman
- Sea Monster
- Undead Minotaur
- Exploding Dwarf
Play of the week
In case you missed the previous week’s update