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HomeCrypto NewsShardTalk: Interview with CEO of InFocus Games
Crypto News

ShardTalk: Interview with CEO of InFocus Games

Check out what is happening with the latest game on Enjin.

VVictor•Nov 18, 2019
InFocus Games interview

ShardTalk is the interview segment of Altcoin Buzz gaming which connects our readers to people who are shaping the blockchain gaming space.

In this episode of ShardTalk, we have the CEO of InFocus Games to share with us more about Pathfinders.

Name: Pathfinders
Genre: Sci-Fi shooter
Quick Info: The latest and upcoming game on Enjin.

Q: What made you decide to develop Sci-Fi (TopDown)* and FPS* shooter game?

InFocus Games has a modern perception and all of us are passionate about sci-fi style games. When we started to plan, it was clear our games would be sci-fi style games. Firstly we wanted to create a game that would fit well for both PC and Mobiles, IOS and Android so we created a TopDown Sci-Fi shooter called Pathfinders. As we moved forward with the development, another idea emerged and we created an enormous amount of assets of high quality. This was possible because we used the latest available technologies for our development process. So, we thought why not create a Sci-Fi FPS too? Thus, we decided to make an Apex-Overwatch-Destiny Clash of the Aces fusion game and targeted high-end Pcs and latest and nextgen Consoles.

Q: What made you decide to use Enjin to develop your game?

Nowadays one of the hardest parts of the development process is to find the right place and market for developed games. We found Enjin and got insights into what they are doing and the beauty of players who have true ownership of their items. We immediately decided to be part of this gaming industry revolutionary idea. With their awesome Unity SDK, we were able to integrate Enjin to our games in a couple of hours. We were also amazed by how easy and smooth sending blockchain items can be on Enjin.

Q: Can you share with us a little what it takes to play Pathfinders?

An entire endless universe awaits the players. There are various types of planets with a few surprises. Players travel between them with their ships and they can find modern dungeons, laboratories, and Rebel bases. There is a base defend mode called The Last Order and a PVP battle mode in the Coliseum.

Q: Would you like to elaborate on the characters on Pathfinders and which is your favorite?

The Chosen’s:

When we planned the characters, we wanted to find a good way to fit them with our loot system as well as other game elements. The characters have different rarities from normal to exotic quality. Their quality defines their skills as well. Hence, normal characters have only a passive skill. Rare quality characters have a passive and an active offensive one. Legendary quality characters have a passive and two actives, one defensive and one offensive skill. Exotic characters have a passive and three active skills, two offensive and one defensive.

Basically we have four different character types (this will increase in the future). They are Berserker, Hunter, Operator, and Mage. The different character types provide different passive skills and define their offensive and defensive skills. Active defensive and offensive ones can be learned and changed. This gives players more versatility when it comes to using their characters.

Personally, my favorite one is Mortar because he is robust and indestructible. His defensive energy shield shows his prowess as well as area damage capabilities. He can wield the heaviest weapons easily without compromising mobility. Why? Because he is strong.

Q: Any updates you can share?

All of our preview items are on the way and will be available during the next week on our website. Also, we will introduce seasons that would be sort of a roadmap for Pathfinders. Seasons will start on a monthly basis and each one will contain new characters, weapons, game modes.

In the beta version, the basic level cap will be 40 for characters and 100 for player accounts. Character’s qualities are upgradeable from normal to legendary after every ten levels. With the required materials, legendary characters can be upgradeable via Lightgrams. The latter is an exotic in-game collectible item that will be introduced in the first season.

Q: Anything else you would like to share with our readers?

We are really passionate when it comes to providing the best experience for our players. If you like what we are doing, check out social channels.

InFocus Games
Website
Telegram
Facebook
Twitter
Discord
YouTube
Instagram

Check out other game interviews we have done

ShardTalk: Interview with Alexander Fedorchuk about 0xUniverse

ShardTalk: Interview with The Team from Koltiro Games on Spirit Clash

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